Few people have been as defining and influential for the gaming industry as the Masters of Doom, John Carmack and John Romero.
Both grew up in the 1970s, experiencing the golden age of arcade video games. Classic games like Space Invaders and Pac-Man was an important part of their childhoods. The Apple II was the inaugural home computer for both Carmack and Romero, and the first published games for both of them were Apple II titles.
The two Johns’ paths eventually crossed when they met at Softdisk in 1989. It was a match made in heaven, and both were integral to the company’s success with their contributions to the Big Blue Disk magazine. Carmack, a programming and computer graphics genius – described as “a brain on legs” – and Romero, brilliant at both programming and game design.
At Softdisk, Romero and Carmack met Tom Hall and Adrian Carmack (not related to John). Tom worked at the company as a programmer and game designer, while Adrian’s primary role was as an artist. In early 1991, the four of them left Softdisk, and founded Id Software.