Star Wars: The Rise of Skywalker

I don’t go to the movies much anymore, but I’ve somehow managed to see all of the Star Wars sequel trilogy movies on the big screen. Here is my Star Wars: The Rise of Skywalker review.

Recently I watched the last movie in the triology, Star Wars: The Rise of Skywalker. I found the two previous movies quite entertaining, and I sat down in front of the silver screen with a big bag of candy and above average expectations.

Unfortunately, Star Wars: The Rise of Skywalker does not live up to those expectations. It’s without doubt the weakest movie in the sequel triology, and among the poorest movies in the Star Wars series as a whole.

There are many reasons why The Rise of Skywalker falls short of the expected Star Wars quality. There are too many concurrent, incoherent and messy plot lines. The level of cheesy dialogue and comic relief is overwhelming, even for a Star Wars movie1. Rey moans like a tennis player when she fights. The incompetence of the Storm Troopers also hits a record high in The Rise of Skywalker. These guys can’t do anything right.

Two Point Hospital

One of the first games I ever bought with my hard earned allowance was Theme Park. I spent countless hours playing the theme park simulation game by legendary Bullfrog Productions. Riding on the roller-coaster of success that Theme Park turned out to be, Bullfrog released another “Theme”-game three years later, Theme Hospital.

Like the name implies, Theme Hospital was a hospital simulation game. With it’s quirky, tongue-in-cheek humor, ingenious medical conditions and accompanying treatments, Theme Hospital immediately got me hooked. It became yet another Bullfrog title responsible for me spending many hours of my childhood in front of a computer.

But not long after the release of Theme Hospital, some of the key Bullfrog employees left the company. This put Bullfrog’s intellectual property (IP) in the hands of their publisher, Electronic Arts, a company that turns every great IP they get their hands on into garbage. Exhibit A: Maxis and SimCity. In 2001, Bullfrog was merged into EA UK and ceased to exist as a separate entity.

But the Bullfrog spirit didn’t die, it just went into hibernation. Now it has finally awoken in the form of Two Point Hospital.

Neo Cab

I’m a sucker for neon lights, cyberpunk, and a good story. Here’s my Neo Cab review.

California based Change Agency‘s Neo Cab is a game that delivers on all three of those points. So when I loaded up the game for the first time I was pretty sure I was going to have a good time. And I wasn’t left disappointed.

Neo Cab tells the story of Lina, one of the last human driver-for-hire on the streets of Los Ojos. Lina’s friend and only lifeline has gone missing; with no money and nowhere to stay, the only thing she can do is keep driving. As the player, you choose what passengers to pick up and how you engage with them to learn their stories. Balance Lina’s own emotional wellbeing with the needs of her passengers as she strives to keep her perfect rating, and her job. Maybe someone in this city can help Lina with her own story?

American Truck Simulator – Utah Review

Here is my American Truck Simulator – Utah review.

SCS Software has just – as in two hours ago – released the fifth map expansion for their critically acclaimed trucking simulator, American Truck Simulator. But is it as good as the previous four expansions?

With both Euro Truck Simulator 2 and American Truck Simulator, SCS Software has released a steady stream of high quality map expansions. The latest expansion for American Truck Simulator, Utah, adds, as the name implies, the great state of Utah to the game. Here are some of the main features of the new map expansion:

  • 3.500 miles of road network
  • 10 major cities, like Salt Lake City, St. George, and Moab
  • New quarries and mines including the largest open excavation Kennecott Copper Mine
  • Expanded oil industry (oil mining sites, oil storage sites)
  • Improved agriculture production chain (country stores, feedmills)
  • Famous landmark sites: Great Salt Lake, Monument Valley, and the Virgin River Canyon
  • Over 260 recognizable natural and man-made landmarks
  • 12 well-known truck stops
  • New and improved process of landscape creation
  • Utah in-game achievements to unlock.

On the Road Again With Euro Truck Simulator 2

Two years after my Euro Truck Simulator 2 review, it’s time to revisit the game to see how it holds up. Spoiler alert: It only got better.

7 years after its release, Czech developer SCS Software‘s trucking simulator is as popular as it ever was. As of right now – just past 6 O’clock on a Sunday morning CET – more than seven thousand people are playing Euro Truck Simulator 2 (ETS2) on Steam. It’s among the highly rated games on the platform, with a 96% approval rating on its 150 000 reviews.

I wrote a very favorable review of the game two years ago, and have continued to play it since. ETS2 is now my third most played game on Steam, with over 70 hours played.

But what makes a seemingly exceedingly boring thing as hauling virtual cargo across Europe so popular? The way I see it, there are two main reasons for SCS’s success with ETS2.