Your favorite grand strategy game in space, Stellaris, recently received both a massive overhaul, and a new expansion. But was it for better or for worse?
It’s been about a year since my first Stellaris review, in which I gave the game a rock solid 94 out of 100 score. When our heroes at Paradox released Stellaris 2.0, and the accompanying Apocalypse expansion, I’d put a massive 83 hours into the game. That put it on par with Tropico 4 in terms of gameplay hours. Other players have racked thousands of hours in Stellaris, so a measly 83 might not sound like much compared to that. But for me, that number of hours put in a game show just how entertaining it really is. That the 83 hours only covers three games, 2 won, 1 forfeited, also says a lot about Stellaris’ longevity.
Paradox is well know for keeping their games alive by frequently releasing free patches, and new DLC. Crusader Kings 2 is a good example. The game was released in 2013, but it’s still updated by Paradox. It looks like Stellaris is no exception to that rule. Two years after its release, the game has received multiple patches, two major expansions, and several story packs. Even without buying the DLC, you get a lot from just patching the game. Me, I’m throwing all my money at Paradox, one of the very few companies I buy games and DLC from on release day.